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세션 리플레이 Android 미들웨어

Early access SDK

As an Alpha release, this SDK may contain bugs and cause crashes. Before you enable in production, thoroughly test your app in a controlled environment. For more information about best practices for developer preview SDKs, see SDK Maintenance and Support.

이 문서에서는 Android SDK 미들웨어를 사용하여 세션 리플레이를 설치하는 방법을 설명합니다. 앱이 이미 (유지 관리) Amplitude SDK를 사용하는 경우, 이 옵션을 사용하십시오.

앱에서 이미 (최신) Amplitude Android SDK를 사용하고 있는 경우, 세션 리플레이 Android SDK 플러그인을 사용하십시오.

제품 내 분석을 위해 Amplitude 이외의 공급자를 사용하는 경우, 독립형 구현을 선택하십시오.

Session Replay and performance

Amplitude built Session Replay to minimize impact on the performance of the Android apps in which it's installed by:

  • Asynchronously capturing and processing replay data, to avoid blocking the main user interface thread. The main thread must analyze the view hierarchy, but snapshot capture scheduling and extra processing offloads to the background.
  • Using batching and lightweight compression to reduce the number of network connections and bandwidth.
  • Optimizing view hierarchy processing. Contact Amplitude if you experience issues with hierarchy processing.

시작하기 전에

세션 리플레이 미들웨어의 요구사항은 다음과 같습니다.

  1. 애플리케이션은 Android를 대상으로 합니다.
  2. (유지 보수) Amplitude Android SDK 버전 2.40.1 이상을 사용해야 합니다.
  3. SDK에 장치 ID를 제공할 수 있습니다.

Supported Android versions

Session replay supports down to Android 5.0 with a minimum SDK of 21 minSdk = 21. This should support over 99.6% of global Android devices according to Google's distribution data in Android Studio.

빠른 시작

최신 버전의 세션 리플레이 미들웨어를 프로젝트 종속성에 추가하십시오.

kotlin
// Install latest version from Maven Central
implementation("com.amplitude:middleware-session-replay-android:0.26.1")
// You will also need the (maintenance) Amplitude Analytics SDK if it's not already installed
implementation("com.amplitude:android-sdk:[2.40.1,3.0.0)")

애플리케이션 코드를 구성합니다.

kotlin
import com.amplitude.api.Amplitude
import com.amplitude.api.SessionReplayMiddleware
// Initialize (maintenance) Amplitude Analytics SDK instance
val amplitude = Amplitude.getInstance()
    .initialize(this, AMPLITUDE_API_KEY)
    // Replay events will be flushed on close as well
    // If setFlushEventsOnClose(false) you must call flush() manually
    .setFlushEventsOnClose(true)
// Create Session Replay Middleware
val sessionReplayMiddleware = SessionReplayMiddleware(amplitude, sampleRate = 1.0)
// Add session replay middleware
// Recording will be handled automatically
amplitude.addEventMiddleware(sessionReplayMiddleware)
// Track events
amplitude.logEvent("Setup (maintenance) Amplitude Android SDK with session replay!")
// Send replay events to the server
amplitude.uploadEvents()
// You can also call flush() on the middleware directly to only send replay events
// sessionReplayMiddleware.flush()
// Always flush before app exit (onPause)
// override fun Activity.onPause() { sessionReplayMiddleware.flush() }

구성

세션 리플레이 미들웨어를 초기화할 때 다음 옵션을 전달하십시오.

Mask on-screen data

The Session Replay SDK offers four ways to mask user input, text, and other view components.

Mask level

Session Replay for Android supports three levels of masking, set through the privacyConfig option with PrivacyConfig(maskLevel = MaskLevel.MEDIUM). The default level is medium.

Use this option in the Session Replay configuration.

Privacy tags in layout XML

Use this option in your application's layout XML.

Privacy methods on the Session Replay SDK

Import the SessionReplay class, then call one of the methods below from your application's code.

kotlin
import com.amplitude.android.sessionreplay.SessionReplay

Privacy modifiers in Jetpack Compose

For composables, use the privacy modifiers instead of layout XML tags or the SessionReplay methods. These modifiers require version 0.21.0 or higher of the Session Replay Android SDK or plugin.

Import the modifier you need from com.amplitude.android.sessionreplay.compose, then add it to the composable's modifier chain.

kotlin
import com.amplitude.android.sessionreplay.compose.ampMask
import com.amplitude.android.sessionreplay.compose.ampUnmask
import com.amplitude.android.sessionreplay.compose.ampBlock
kotlin
// Mask text that Session Replay captures by default
Text(
    text = "Account number: 123456789",
    modifier = Modifier.ampMask(),
)

// Unmask an input field that Session Replay masks by default
TextField(
    value = username,
    onValueChange = { username = it },
    modifier = Modifier.ampUnmask(),
)

// Block a composable and everything it contains
Box(modifier = Modifier.ampBlock()) {
    Text("Session Replay doesn't capture this content")
}

A privacy modifier applies to the composable you add it to and to everything nested inside it. When a nested composable has its own privacy modifier, that modifier takes precedence for that composable and its descendants.

사용자 옵트아웃

세션 리플레이 미들웨어는 Android SDK의 optOut 설정을 따르며 사용자 옵트아웃을 자체적으로 지원하지 않습니다.

kotlin
import com.amplitude.api.Amplitude
import com.amplitude.api.SessionReplayMiddleware
// Set optOut on the Amplitude SDK
val amplitude = Amplitude.getInstance()
        .initialize(this, AMPLITUDE_API_KEY)
        .setOptOut(true)
amplitude.addEventMiddleware(SessionReplayMiddleware(amplitude, /* session replay options */))

EU data residency

Session Replay is available to Amplitude Customers who use the EU data center. Set the serverZone configuration option to EU during initialization. For example:

kotlin
import com.amplitude.api.Amplitude
import com.amplitude.api.SessionReplayMiddleware
// Set serverZone on the Amplitude SDK
val amplitude = Amplitude.getInstance()
        .initialize(this, AMPLITUDE_API_KEY)
        .setServerZone(AmplitudeServerZone.EU)
amplitude.addEventMiddleware(SessionReplayMiddleware(amplitude, /* session replay options */))

Sampling rate

By default, Session Replay captures 0% of sessions for replay. Use your SDK's sampleRate configuration option to set the proportion of sessions to capture.

For manual and dynamic sampling, quota planning, and quota accounting, go to Configure Session Replay sampling.

kotlin
// This configuration samples 1% of all sessions
amplitude.addEventMiddleware(SessionReplayMiddleware(amplitude, sampleRate = 0.01))

리플레이 수집 비활성화

세션 리플레이가 시작된 후 다음 중 하나가 발생할 때까지 앱에서 실행됩니다.

  • 사용자가 앱을 떠납니다.
  • sessionReplayMiddleware.stop()을(를) 호출하십시오.

사용자가 앱의 제한된 영역으로 이동하기 전에 호출하여 사용자가 해당 영역에 있는 동안 재생 수집을 비활성화하십시오sessionReplayMiddleware.stop().

참조를 유지하십시오

SessionReplayMiddleware 인스턴스에 대한 참조를 유지하십시오: val sessionReplayMiddleware = SessionReplayMiddleware(/* session replay options */).

사용자가 앱의 제한되지 않은 영역으로 돌아왔을 때 재생 수집을 다시 활성화하려면 sessionReplayMiddleware.start()를 호출하십시오.

특정 화면만 캡처하려면 실행 시 시작되지 않도록 미들웨어를 autoStart = false로 초기화한 다음, 사용자가 해당 화면에 들어오고 나갈 때 start() 및 stop()를 호출하십시오.

kotlin
// Add the middleware without starting capture
val sessionReplayMiddleware = SessionReplayMiddleware(amplitude, sampleRate = 1.0, autoStart = false)
amplitude.addEventMiddleware(sessionReplayMiddleware)
// Start capture when the user enters a screen you want to record
sessionReplayMiddleware.start()
// Stop capture when the user leaves that screen
sessionReplayMiddleware.stop()

또한 Amplitude 실험과 같은 기능 플래그 제품을 사용하여 위치와 같은 기준에 따라 리플레이 수집을 활성화하거나 비활성화할 수도 있습니다. 예를 들어, 특정 사용자 그룹을 대상으로 하는 기능 플래그를 생성하고 이를 초기화 논리에 추가합니다.

kotlin
import com.amplitude.api.Amplitude
import com.amplitude.api.SessionReplayMiddleware
// Your existing initialization logic with Android SDK
val amplitude = Amplitude.getInstance().initialize(this, AMPLITUDE_API_KEY)
if (nonEUCountryFlagEnabled) {
  // Create and Install Session Replay Middleware
  val sessionReplayMiddleware = SessionReplayMiddleware(amplitude, sampleRate = 0.5)
  amplitude.addEventMiddleware(sessionReplayMiddleware)
}

WebView and MapView support (Beta)

By default, Session Replay blocks web views and map views in a capture. To enable capture of these components, use the settings described in Mask on-screen data.

Web view session replay injects JavaScript into the rendered page. To enable this, the SDK sets javaScriptEnabled to true on the unmasked web view.

Log Recording

Availability

Log recording is available in Session Replay Android 0.22.0 and later.

Session Replay supports recording logs in Android applications. To enable log recording, send log messages through the recordLog(level, message, timestamp) API and configure the limits through recordLogOptions parameter while initializing Session Replay.

kotlin
import com.amplitude.android.plugins.SessionReplayPlugin
import com.amplitude.android.sessionreplay.config.RecordLogLevel
import com.amplitude.android.sessionreplay.config.RecordLogOptions

val sessionReplayPlugin = SessionReplayPlugin(
    recordLogOptions = RecordLogOptions(
        logCountThreshold = 2000,
        maxMessageLength = 4000
    )
)
amplitude.add(sessionReplayPlugin)

sessionReplayPlugin.recordLog(RecordLogLevel.Error, "This is an error log")

// You can also create custom log levels
sessionReplayPlugin.recordLog(RecordLogLevel("debug"), "This is a debug log")

Session Replay supports predefined log levels (Error, Warn, Log) and custom log levels. Create custom log levels by passing any string value to RecordLogLevel(...).

If you have implemented a log system, you can make single-point modifications to integrate log recording functionality. See the following examples for more information.

Timber

If you use Timber, you can integrate it with a custom tree.

kotlin
import com.amplitude.android.plugins.SessionReplayPlugin
import com.amplitude.android.sessionreplay.config.RecordLogLevel
import timber.log.Timber

class AmplitudeLogRecordTree(private val plugin: SessionReplayPlugin) : Timber.Tree() {
    override fun log(priority: Int, tag: String?, message: String, t: Throwable?) {
        val recordLevel = when (priority) {
            android.util.Log.ERROR -> RecordLogLevel.Error
            android.util.Log.WARN -> RecordLogLevel.Warn
            android.util.Log.INFO -> RecordLogLevel.Log
            android.util.Log.DEBUG -> RecordLogLevel("debug")
            android.util.Log.VERBOSE -> RecordLogLevel("verbose")
            else -> return
        }
        plugin.recordLog(recordLevel, message)
    }
}

val sessionReplayPlugin = SessionReplayPlugin()
amplitude.add(sessionReplayPlugin)

Timber.plant(AmplitudeLogRecordTree(sessionReplayPlugin))

Data retention, deletion, and privacy

Review consent guidance when you implement capture.

Retention period

For native and Flutter SDK retention guidance and the effective date of changes, go to the Session Replay data lifecycle reference.

DSAR API

For replay metadata returned by the DSAR API, go to Session Replay DSAR metadata.

Data deletion

For user and project deletion behavior, go to Session Replay data deletion.

Bot filter

For bot filtering and property-filter restrictions, go to Session Replay bot filtering.

Session Replay storage

If a user opts out of tracking in your app, use the optOut configuration option to disable replay collection for that user.

The SDK stores replay data locally. It retries transient upload failures, subject to retry and storage limits.

Amplitude는 각 앱 종료 시 세션 데이터를 서버로 전송하도록 Amplitude SDK 구성(기본값)에서 amplitude.setFlushEventsOnClose(true)를 설정할 것을 권장합니다.

Jetpack Compose Support (Alpha)

Session Replay supports Jetpack Compose for Android applications. This feature is currently in Alpha. To use Jetpack Compose with Session Replay, ensure you use version 0.20.4 or higher of the Session Replay Android SDK or plugin.

To control what Session Replay captures in a composable, use the privacy modifiers in Jetpack Compose. Masking support for Compose requires 0.21.0 or higher.

Known limitations

Keep the following limitations in mind as you implement Session Replay:

  • Session Replay doesn't stitch together replays from a single user across multiple projects. For example:

    • You instrument multiple apps as separate Amplitude projects with Session Replay enabled in each.
    • A known user begins on one app, and then switch to another.
    • Amplitude captures both sessions.
    • The replay for each session is available for view in the corresponding host project.
  • The User Sessions chart doesn't show session replays if your organization uses a custom session definition.

  • Session Replay can't capture the following Android views:

    • Canvas Views

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